-- Standard awesome library
-require("awful")
+local gears = require("gears")
+local awful = require("awful")
+awful.rules = require("awful.rules")
require("awful.autofocus")
-require("awful.rules")
+-- Widget and layout library
+local wibox = require("wibox")
-- Theme handling library
-require("beautiful")
+local beautiful = require("beautiful")
-- Notification library
-require("naughty")
+local naughty = require("naughty")
+local menubar = require("menubar")
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- Handle runtime errors after startup
do
local in_error = false
- awesome.add_signal("debug::error", function (err)
+ awesome.connect_signal("debug::error", function (err)
-- Make sure we don't go into an endless error loop
if in_error then return end
in_error = true
-- }}}
-- {{{ Variable definitions
--- Themes define colours, icons, and wallpapers
+-- Themes define colours, icons, font and wallpapers.
beautiful.init("/usr/share/awesome/themes/default/theme.lua")
-- This is used later as the default terminal and editor to run.
modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
-layouts =
+local layouts =
{
awful.layout.suit.floating,
awful.layout.suit.tile,
}
-- }}}
+-- {{{ Wallpaper
+if beautiful.wallpaper then
+ for s = 1, screen.count() do
+ gears.wallpaper.maximized(beautiful.wallpaper, s, true)
+ end
+end
+-- }}}
+
-- {{{ Tags
-- Define a tag table which hold all screen tags.
tags = {}
}
})
-mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
+mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
menu = mymainmenu })
+
+-- Menubar configuration
+menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}
-- {{{ Wibox
-- Create a textclock widget
-mytextclock = awful.widget.textclock({ align = "right" })
-
--- Create a systray
-mysystray = widget({ type = "systray" })
+mytextclock = awful.widget.textclock()
-- Create a wibox for each screen and add it
mywibox = {}
awful.button({ modkey }, 1, awful.client.movetotag),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, awful.client.toggletag),
- awful.button({ }, 4, awful.tag.viewnext),
- awful.button({ }, 5, awful.tag.viewprev)
+ awful.button({ }, 4, function(t) awful.tag.viewnext(awful.tag.getscreen(t)) end),
+ awful.button({ }, 5, function(t) awful.tag.viewprev(awful.tag.getscreen(t)) end)
)
mytasklist = {}
mytasklist.buttons = awful.util.table.join(
if c == client.focus then
c.minimized = true
else
+ -- Without this, the following
+ -- :isvisible() makes no sense
+ c.minimized = false
if not c:isvisible() then
awful.tag.viewonly(c:tags()[1])
end
instance:hide()
instance = nil
else
- instance = awful.menu.clients({ width=250 })
+ instance = awful.menu.clients({
+ theme = { width = 250 }
+ })
end
end),
awful.button({ }, 4, function ()
for s = 1, screen.count() do
-- Create a promptbox for each screen
- mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright })
+ mypromptbox[s] = awful.widget.prompt()
-- Create an imagebox widget which will contains an icon indicating which layout we're using.
-- We need one layoutbox per screen.
mylayoutbox[s] = awful.widget.layoutbox(s)
awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
-- Create a taglist widget
- mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons)
+ mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.filter.all, mytaglist.buttons)
-- Create a tasklist widget
- mytasklist[s] = awful.widget.tasklist(function(c)
- return awful.widget.tasklist.label.currenttags(c, s)
- end, mytasklist.buttons)
+ mytasklist[s] = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, mytasklist.buttons)
-- Create the wibox
mywibox[s] = awful.wibox({ position = "top", screen = s })
- -- Add widgets to the wibox - order matters
- mywibox[s].widgets = {
- {
- mylauncher,
- mytaglist[s],
- mypromptbox[s],
- layout = awful.widget.layout.horizontal.leftright
- },
- mylayoutbox[s],
- mytextclock,
- s == 1 and mysystray or nil,
- mytasklist[s],
- layout = awful.widget.layout.horizontal.rightleft
- }
+
+ -- Widgets that are aligned to the left
+ local left_layout = wibox.layout.fixed.horizontal()
+ left_layout:add(mylauncher)
+ left_layout:add(mytaglist[s])
+ left_layout:add(mypromptbox[s])
+
+ -- Widgets that are aligned to the right
+ local right_layout = wibox.layout.fixed.horizontal()
+ if s == 1 then right_layout:add(wibox.widget.systray()) end
+ right_layout:add(mytextclock)
+ right_layout:add(mylayoutbox[s])
+
+ -- Now bring it all together (with the tasklist in the middle)
+ local layout = wibox.layout.align.horizontal()
+ layout:set_left(left_layout)
+ layout:set_middle(mytasklist[s])
+ layout:set_right(right_layout)
+
+ mywibox[s]:set_widget(layout)
end
-- }}}
awful.client.focus.byidx(-1)
if client.focus then client.focus:raise() end
end),
- awful.key({ modkey, }, "w", function () mymainmenu:show({keygrabber=true}) end),
+ awful.key({ modkey, }, "w", function () mymainmenu:show() end),
-- Layout manipulation
awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end),
mypromptbox[mouse.screen].widget,
awful.util.eval, nil,
awful.util.getdir("cache") .. "/history_eval")
- end)
+ end),
+ -- Menubar
+ awful.key({ modkey }, "p", function() menubar.show() end)
)
clientkeys = awful.util.table.join(
awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
awful.key({ modkey, }, "o", awful.client.movetoscreen ),
- awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end),
awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end),
awful.key({ modkey, }, "n",
function (c)
end)
)
--- Compute the maximum number of digit we need, limited to 9
-keynumber = 0
-for s = 1, screen.count() do
- keynumber = math.min(9, math.max(#tags[s], keynumber));
-end
-
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
-for i = 1, keynumber do
+for i = 1, 9 do
globalkeys = awful.util.table.join(globalkeys,
+ -- View tag only.
awful.key({ modkey }, "#" .. i + 9,
function ()
local screen = mouse.screen
- if tags[screen][i] then
- awful.tag.viewonly(tags[screen][i])
+ local tag = awful.tag.gettags(screen)[i]
+ if tag then
+ awful.tag.viewonly(tag)
end
end),
+ -- Toggle tag.
awful.key({ modkey, "Control" }, "#" .. i + 9,
function ()
local screen = mouse.screen
- if tags[screen][i] then
- awful.tag.viewtoggle(tags[screen][i])
+ local tag = awful.tag.gettags(screen)[i]
+ if tag then
+ awful.tag.viewtoggle(tag)
end
end),
+ -- Move client to tag.
awful.key({ modkey, "Shift" }, "#" .. i + 9,
function ()
- if client.focus and tags[client.focus.screen][i] then
- awful.client.movetotag(tags[client.focus.screen][i])
- end
+ if client.focus then
+ local tag = awful.tag.gettags(client.focus.screen)[i]
+ if tag then
+ awful.client.movetotag(tag)
+ end
+ end
end),
+ -- Toggle tag.
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
function ()
- if client.focus and tags[client.focus.screen][i] then
- awful.client.toggletag(tags[client.focus.screen][i])
+ if client.focus then
+ local tag = awful.tag.gettags(client.focus.screen)[i]
+ if tag then
+ awful.client.toggletag(tag)
+ end
end
end))
end
-- }}}
-- {{{ Rules
+-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{ rule = { },
properties = { border_width = beautiful.border_width,
border_color = beautiful.border_normal,
- focus = true,
+ focus = awful.client.focus.filter,
+ raise = true,
keys = clientkeys,
buttons = clientbuttons } },
{ rule = { class = "MPlayer" },
-- {{{ Signals
-- Signal function to execute when a new client appears.
-client.add_signal("manage", function (c, startup)
- -- Add a titlebar
- -- awful.titlebar.add(c, { modkey = modkey })
-
+client.connect_signal("manage", function (c, startup)
-- Enable sloppy focus
- c:add_signal("mouse::enter", function(c)
+ c:connect_signal("mouse::enter", function(c)
if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
and awful.client.focus.filter(c) then
client.focus = c
awful.placement.no_offscreen(c)
end
end
+
+ local titlebars_enabled = false
+ if titlebars_enabled and (c.type == "normal" or c.type == "dialog") then
+ -- buttons for the titlebar
+ local buttons = awful.util.table.join(
+ awful.button({ }, 1, function()
+ client.focus = c
+ c:raise()
+ awful.mouse.client.move(c)
+ end),
+ awful.button({ }, 3, function()
+ client.focus = c
+ c:raise()
+ awful.mouse.client.resize(c)
+ end)
+ )
+
+ -- Widgets that are aligned to the left
+ local left_layout = wibox.layout.fixed.horizontal()
+ left_layout:add(awful.titlebar.widget.iconwidget(c))
+ left_layout:buttons(buttons)
+
+ -- Widgets that are aligned to the right
+ local right_layout = wibox.layout.fixed.horizontal()
+ right_layout:add(awful.titlebar.widget.floatingbutton(c))
+ right_layout:add(awful.titlebar.widget.maximizedbutton(c))
+ right_layout:add(awful.titlebar.widget.stickybutton(c))
+ right_layout:add(awful.titlebar.widget.ontopbutton(c))
+ right_layout:add(awful.titlebar.widget.closebutton(c))
+
+ -- The title goes in the middle
+ local middle_layout = wibox.layout.flex.horizontal()
+ local title = awful.titlebar.widget.titlewidget(c)
+ title:set_align("center")
+ middle_layout:add(title)
+ middle_layout:buttons(buttons)
+
+ -- Now bring it all together
+ local layout = wibox.layout.align.horizontal()
+ layout:set_left(left_layout)
+ layout:set_right(right_layout)
+ layout:set_middle(middle_layout)
+
+ awful.titlebar(c):set_widget(layout)
+ end
end)
-client.add_signal("focus", function(c) c.border_color = beautiful.border_focus end)
-client.add_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
+client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
+client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}